I've completed two new 3D models for my alleyway scene today in what can only be called an intense Maya sesh. The first is a simple cardboard box. The model isn't fancy at all, just a 3D rectangle (which I have just learned is called a "right rectangular prism", thanks Google) with a simple texture that includes some typical box-ey phrases and sellotape.
The second item was a cola bottle. This one was a bit more complex because I tried to loosely base it off a real world Coke bottle in terms of shape. With this one I finally got around to relearning how to use alpha textures to make semi transparent surfaces on 3D models! So I'm pretty happy with how it turned out.
Here's some pictures: