Showing posts with label indiedev. Show all posts
Showing posts with label indiedev. Show all posts

Friday, 19 February 2016

PBR Baseball Bat - 3D Modelling Project

This month I've been working on a new 3D modelling project to get myself back into practice, and as a way of teaching myself how to use Maya 2016. It's been a while since my last 3D model as I've been focusing mainly on creating browser games, so it felt like it was time I started another 3D project.

I'm modelling a PBR-textured medium-polycount baseball bat. It's a fairly straightforward model, so the texture will be the real element that I need to get right. This factor is what I was looking for when deciding on what to model, because it means I will be able to hone my skill with PBR texturing - an important skill for an aspiring modeller/environment artist to have.

As it stands now, the model is finished and mapped, and the textures are also quite developed, I'm just working on getting the PBR material just right before I can call it finished!


Here's some pictures of the work-in-progress model:







Friday, 25 December 2015

"Snowman Creator" - Gallery


"Snowman Creator" Gallery


This December, I decided that I wanted to make a Christmas/holiday game, and the result was "Snowman Creator". It's a seasonal dress up game that allows you to create a unique snowman, enter a personal message then screenshot it to create a digital Christmas/holiday card that you can share with anyone.

I created the game by myself using Construct 2, and Photoshop to create the graphics. It took about 3 weeks of steady(ish) work to make it.

Here is a screenshot of how the game looks to play...


...but the real fun is in the "Take Picture" feature, which hides the menus and takes a screenshot of your custom snowman that you can save and share with family or friends as a digital holiday card.

I uploaded the game to the Scirra Arcade on December 18th - one week before Christmas - and throughout that week the game was played over 200 times.

So to celebrate Christmas and the game's success, here is a gallery of snowman pictures that myself and various players created!

created by me


created by me


created by me

created by me

created by Sheila Clarke

created by Phil Bahan

created by Nome Clarke

created by my nieces Seren and Izzy

created by Chris Clarke

created by Chris Whiteside

created by NovelSpinGames on Reddit



So there we have it! I'm very happy with how this game has turned out and the response it received and I'm excited for whatever my next 2D game project will be!

Tuesday, 20 October 2015

PUCK! - New Browser Game Project



I'm finally making a new blog post after a long hiatus! This week, I began making a new browser game on my new, gamedev-focused laptop. I call it "Puck!" and it's inspired by the classic video game, Pong.

This project started out as a learning exercise; I planned to simply remake Pong in the hopes of learning more about it's design process, however I quickly decided to take it further and make my own game using the same basic gameplay.

Here's a few screenshots of the game as it is now. It is still unfinished, it's about 60% done at this stage. I plan to make all-original music for the game aswell.