Wednesday 24 June 2015

Spaceship Mechanic is finished! - 2D Sidescroller



My first ever browser game is now finished! Spaceship Mechanic is a 2D puzzle/platformer made using Construct 2. I made this game as way a of diversifying my portfolio and honing my level design, graphics and game audio skills. All graphics, music and audio were created by me specifically for this project.

This has been quite an ambitious project for me, as I have only been using the software for 5 or 6 months, and I have created everything in the game from scratch, including the music and sound effects and I even roped in my girlfriend to do some voice acting as the ship's computer/game announcer. This project also served as my first experience with animation. I made some simple character animations such as running and jumping - the animation frames can be seen on the character sheet below.



Screenshots:








Character Sheet:






Monday 8 June 2015

NEW PROJECT - 2D Sidescroller!

I've now finished all of my work for University and all that's left to do is wait for my grade and graduation. I've got 3 weeks left in Preston and I've decided to use that time for a new project: I'm going to make a 2D sidescroller game using Construct 2.

I've used Construct 2 a lot this year. I made 2 prototype user interfaces and 1 small, simple game using the program and I've become quite experienced with it, but this project is a bit more ambitious. This will be the first full, playable game I've ever made. It is tentatively entitled "Spaceship Mechanic" and involves fixing a malfunctioning space ship.

I don't have too much work to show yet. So far, I've created a prototype game map and I've been learning how to make simple movement systems, such as jumping and collecting things, in Construct 2 (using placeholder art).

Here is a picture of the game map and the Construct 2 file.




Stay tuned for more updates on this project!