Tuesday, 3 March 2015

Diner Update - Transition to UE4

I've finally taken the plunge this week and decided to build my Diner environment for my Honours project in UE4 instead of UDK. This is a big decision because I've not had any experience with UE4 before, but I'm feeling confident and I've already built the diner and some of its contents.... and it looks much better than before! I think that the learning curve will be worth it because my scene will look better in the long run, and experience with UE4 will be a great help for me when applying for jobs.

Here's a couple of pictures of how the diner is looking now.



Thursday, 19 February 2015

THRONE ROOM - Progress Pics

I've made a bit of progress on my Captain's Cabin for the Allegorithmic Throne Room challenge this week. I've finally imported it into UDK and began to construct the scene. This means that I can soon start to make props for the scene, including the throne itself - the most important part of the scene.

There are a few things that need sorting - like seams in the textures and the lighting - but here's some progress pics.





Stay tuned for more progress pics!

Monday, 9 February 2015

Another Diner Update! - Uni Work

Time for another diner update! I've finally imported all the modular pieces into UDK and built the shell of the diner. This means that pretty soon, I can move into making 3D models to go into the scene. The whole thing is actually starting to look quite nice! I'm feeling pretty good about it. Here's how its looking at the moment; there's a few lighting errors that need sorting, but its getting there.



Monday, 2 February 2015

Diner Update - Uni Work

I've been busy working on my games design Honours project lately and its starting to take shape. I've finally started to make interior props including the booth seats and tables. Here's a few pictures of how it's looking now.




Soon I'll be able to move all the assets into UDK and start to build the actual scene. Then I've got a car and a load of props to make, and loads of texturing to do!



Monday, 19 January 2015

THRONE ROOM - Progress Pics

Here's a few progress pics from my entry to Allegorithmic/Polycount's THRONE ROOM 3D environment challenge. I've been working on some 3D models in Maya.







I've created a Pinterest board for reference images and images of my own work: http://pinterest.com/theomclarke/pirates-throne-room/



Friday, 16 January 2015

THRONE ROOM - Polycount 3D environment challenge

I've decided to enter a 3D environment art competition organised by Allegorithmic and hosted on Polycount. The challenge is create a "throne room" - and it can be any kind of throne in any kind of setting or environment.

I've chosen to create a Pirate-themed "Captain's Cabin" throne and environment. I'll be using Maya, Photoshop and UDK.

So far I've only just started to create the architecture of the room itself, here's a quick WIP picture!


The contest is open til March 31st so hopefully I'll have plenty of time to get it done as well as completing my Uni work :)

Check back for updates!

Monday, 12 January 2015

"The Canyonrush Crew" Concept Art - Games Design Work!



Welcome to my first post of 2015! It's already a busy year with a couple of big Uni submissions already done and dusted. One of these submissions was for my "Games Proposal" module. This module involves coming up with an entire game concept. I had to create a pitch document for the game idea for our January milestone submission.

My game is called "The Canyonrush Crew" - its an action adventure/treasure hunting game set in the Wild West. The player can choose from 5 very different characters including a Native American and a Retired Pirate to name just two.

For the background images of my pitch document, I used Photoshop to create 8 different versions of the same desert landscape at different stages of the day, so that as you scroll through the pitch document, a day passes before your eyes on the page! 

Obviously the actual pitch document itself is full of words, but its quite long winded so I've decided to just post the background images, I hope you enjoy!