Check out the board below for some pictures.
THIS BLOG IS RETIRED/NO LONGER UPDATED - for my recent work see theoclarkeart.weebly.com/
Monday, 8 December 2014
Honours Update - Uni Work
I've been very busy with my Uni Games Design honours project lately. My project is a "Diner in the Desert" and I've now finished 3D modelling the modular architectural pieces for the most important part - the diner itself!
Thursday, 13 November 2014
Game Design Honours Project!
I'm now 2 months into my 3rd and final year of my Games Design degree at UCLan. We've got 3 modules this year; our "Honours", which is a project of our own choosing, "Games Proposal", in which we have to concept a full game and create a pitch document, and "Futures", which looks at research methods and self-marketing.
For my Honours, I'm doing a 3D environment of a "Diner in the Desert".
Here are a few pictures of my work so far.
I've also made myself a website that you can visit here!
Saturday, 11 October 2014
A couple of new tracks + EP update - Music
I've been working on a lot of music lately and have recently finished two new tracks. The first is a remix of Katy Perry's Dark Horse. It's a chilled electronic track with distant reverbed piano, fat bass, ambient breakdowns and intense buildups. It's reached over 100 plays in about 2 months which I'm very happy about!
The 2nd track is called The Casa and is a short-and-sweet blast of drum 'n' bass / electronic rock, with a guitar solo and samples of tracks by Chance The Rapper and Dance Gavin Dance.
Finally, I've also been working on some music for my EP entitled "Work//Flow". It's going to be 5 tracks of my own brand of electronic rock-meets-drum 'n' bass. Coming soooon.
Wednesday, 10 September 2014
German Stick Grenade - Game Design Work
Today I finished another 3D model for my WW1 objects project. It's a stick grenade - or Stielhandgranate - which was used extensively by the German army throughout both World Wars, and has since become one of the most recognisable infantry weapons of these conflicts.
I was looking forward to doing this one. Because of how iconic it is, I felt that I simply couldn't not include it. I think that it's gone very well and I'm especially proud of the wood texture. As always, I used Maya to model it and Photoshop to create the textures (diffuse, normal and specular).
Here's some pictures:
In other news, I start back at Uni in a couple of weeks and I'm thinking about specialising in 3D modelling and prop design. This will be my 3rd year, so I should have plenty to post about :)
Labels:
3D Modelling,
digital art,
game design,
maya,
photoshop,
texture
Sunday, 17 August 2014
WW1 Brodie Helmet - Game Design Work
At long last, I've finished another 3D model for my WW1-themed project! It's a Brodie helmet which was the standard issue helmet worn by many Allied armies, including the Brits and Americans. This is only the second 3D model that I've completed for this project and I already feel that I've expanded my knowledge of Maya and Photoshop quite a lot. I've also learned a bit about the war, which is cool!
Here's the final presentation shots of my Brodie helmet.
My next 3D model will probably be the famous "stick grenade" used by the German army.
Labels:
3D Modelling,
digital art,
game design,
maya,
photoshop
Tuesday, 22 July 2014
My Trench Knife is Finished! - Game Design Work
Last week I started work on a 3D model of a WW1 US Army trench knife, which you can read about in my previous post - and today I finished it! It was modelled in Maya and textured in Photoshop, complete with Normal and Specular maps. Overall it took about 10 hours over the space of a few days.
Here's the final presentation shots and technical info:
This is part of my WW1 objects project, I plan on making a few more WW1 themed 3D models in the next few days if I get chance.
Thursday, 17 July 2014
World War 1 Trench Knife - Game Design Work!
This week I started work on an independent game design project; I'm using Maya to create some 3D models of various World War 1 objects, as my own way of commemorating the 100th anniversary of the war. The first 3D model I'm doing is an M1918 Trench Knife which was used by the US Army towards the end of the war. It's not finished yet, I've got to make some changes to the model and then texture it.
Here's some pictures of how it's looking now.
After this model is completed I'm thinking of doing the signature WW1 British helmet and maybe a German stick-grenade, amongst other things.
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