Tuesday, 22 July 2014

My Trench Knife is Finished! - Game Design Work

Last week I started work on a 3D model of a WW1 US Army trench knife, which you can read about in my previous post - and today I finished it! It was modelled in Maya and textured in Photoshop, complete with Normal and Specular maps. Overall it took about 10 hours over the space of a few days.

Here's the final presentation shots and technical info:

This is part of my WW1 objects project, I plan on making a few more WW1 themed 3D models in the next few days if I get chance.

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