Friday 14 February 2014

This Week at Uni - Vampire Hunter development and Tile Texture

Not an awful lot to post this week as I've just been powering on through the projects that I mentioned in last week's post.

Firstly here's the latest version of my Vampire Hunter concept art for my character design module. I've cleaned up the character and reigned in the lines a bit to make it a bit neater. I've also started to further develop smaller areas, like weapons, accessories etc and started to develop lighting effects. A few more hours work and it should be done!


I've also finished the second of my high quality textures, which was pretty rushed but I'm fairly happy with how it's turned out.


That's all for this week!

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