So I've been fairly into Fallout 3 recently and the other day I downloaded the GECK world editor (a resource used by modders to edit in-game content) so that I could do some modding in general and also create in-game sets for my videos. Yesterday I created my first custom weapon, the Freedom Rifle, by editing a texture file in Photoshop and weapon files in the GECK. The rifle will feature in a mod that I'm working on that overhauls the interior of a building in the game.
New and old texture map comparisons:
In-game comparison:
Weapon In-Game:
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